Samba PS2 Share on Windows Through Virtual Guest
PS2 emulation by way of PCSX2 has made significant progress and is in most cases good enough. Recently, through the Analogue Pocket and similar devices I realized what I had been missing out on through emulation of SNES, GBA, GB(C), and other Arcade cores that have been solved by FPGA. It's subtle, but unshakable once experienced. So the same applies to the PS2, with my favorite game to test, Soulcalibur III. Naturally, a fighting game versus a RPG highlights the advantage of hardware over emulation. Same applies to DoDonPachi DaiOuJou.
Preamble out of the way and why I was able to justify buying a used PS2, here's the rub: sensor failure and disc rot. Not only do discs get scratched, but whether or not they do, they also just sometimes go bad, and even when they seem fine it's up to the aging optical reader of the system to cooperate.
Tags: ps2, retro-gaming, windows, linux